Aiden Peelle — #84, back number visible
PlayerDNA Match Report

Aiden Peelle #84

Outside back / fullback · 2009 age group · Match of July 3, 2026 — first half analyzed from the Trace game film.

Right back Two-footed Free-kick taker ECNL RL division champions

The half at a glance

What the camera saw, in plain terms.

Aiden held down the right side of defense for the whole half. He stayed disciplined on his flank (82% of his tracked time was spent there), covered 2.9 km (1.8 miles) just in the minutes the camera could see him, and pushed forward to join the attack 10 times — exactly the habit a modern attacking fullback is supposed to build. His fastest bursts reached about 29 km/h (18 mph) — roughly three times an adult's jogging pace.

The numbers

Measured from video while Aiden was visible on camera (20.9 of 49.8 minutes — the Trace camera follows the ball, so every player has off-camera stretches).

Ground covered
2.9 km
≈ 8 laps around the entire field — while on camera only.
Top speed
29 km/h
18 mph. Estimated from video; GPS would sharpen this.
Sprints
107
All-out runs above 20 km/h — 883 m of pure sprinting.
Attacking runs
41
Sprints toward the opponent's goal — the overlapping-fullback signature.
Joined the attack
10×
Times he entered the attacking third of the pitch.
Flank discipline
82%
Time spent on his own right-side channel. A very tidy positional game.
Longest sprint
16 m
One continuous burst at up to 32 km/h — 2.0 seconds flat out.
Finishing strength
90%
His work rate in the final third of the half vs. the opening third. Above 90% means the engine never faded.

Where he played

Every dot of his tracked movement, projected onto the field. Brighter = more time spent there.

Heatmap of Aiden's positions on the pitch

The hot zone is exactly where a right back lives — his defensive right channel. The white cross marks his average position. The trail stretching toward midfield and beyond shows the forward runs; 70% of his time was in the defensive third, holding his line.

His engine through the half

How Aiden spent his running time, while on camera.

Walking: 5.5 minJogging: 6.8 minRunning: 3.6 minSprinting: 3.0 minWalking 5 minJogging 7 minRunning 4 minSprinting 3 min

Work rate, five minutes at a time

Meters covered per on-camera minute. His busiest stretch was minute 15–20.

050100150Min 0–5: 205 m per on-camera minute0′Min 5–10: 222 m per on-camera minute5′Min 10–15: 195 m per on-camera minute10′Min 15–20: 225 m per on-camera minute225 m/min15′Min 20–25: 209 m per on-camera minute20′Min 25–30: 168 m per on-camera minute25′Min 30–35: 222 m per on-camera minute30′Min 35–40: 201 m per on-camera minute35′Min 40–45: 192 m per on-camera minute (mostly off camera)40′Min 45–50: 168 m per on-camera minute45′match minute → (gray = mostly off camera)

Watch his moments

Automatically clipped around his fastest runs of the half. The yellow marker follows Aiden.

Highlight 1 · match clock 03:10 · top speed in play 34 km/h (21 mph)
Highlight 2 · match clock 12:16 · top speed in play 34 km/h (21 mph)
Highlight 3 · match clock 15:31 · top speed in play 34 km/h (21 mph)
Highlight 4 · match clock 21:09 · top speed in play 34 km/h (21 mph)

What this means for his development

Read against Aiden's own goals — becoming a modern attacking outside back.

Getting forward: clearly happening.

10 entries into the attacking third and 41 forward sprints in one half. Track this number every game — it is the single best video-measurable indicator of his attacking-fullback growth.

Positional discipline: a real strength.

82% flank fidelity with 70% defensive-third coverage means the forward runs are not costing his team defensively. Coaches value exactly this balance.

On the ball: the next thing to measure.

Passing, crosses, and set-piece delivery need ball tracking, which is the next phase of this system. Until then, the highlight clips above are the evidence a coach can tag by hand.

The college file is started.

This report is the first entry of a season-long record: the same numbers, every game, becoming a trend line — which is what recruiters actually want to see.

How to read these numbers, honestly. Distances and speeds are estimated from game film with the field mapped to real meters — accurate to a few percent, not GPS-precise, and counted only while Aiden was on camera (about 42% of the half — normal for a ball-following camera). Nothing was interpolated or invented: when we could not see him, we counted nothing. His identity in the film was confirmed by his back number and spot-checked by a human at 25 moments across the half.